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Anonymous /vg/531771229#531785804
7/19/2025, 12:54:27 AM
>>531783402
I've played retail. Retail has good gameplay but it's not an MMO anymore as the entire social aspect is gone. The worst thing for me is that they took Warhammer Fantasy and turned it into Disneyland. The rough, almost dark grim WoW aesthetic is completely fucked by the Californians millennial devs now.

Vanilla is slow. Grindier. Almost a pain to level after reaching level 43 (the actual halfway point to 60). But that also gives things meaning. Getting a big loot drop is something which will actually make you happy since it will increase your kill time significantly. Same with a spell upgrade or an impactful talent point. Dungeons are much, much slower due to having to drink and wait for people to show up, meaning people talk more. The content is far less stressful too, most fights come down to simple tank and spanks.

But there is still a lot of skill expression, both in PvE and PvP. You'll be able to instantly spot the difference between a good mage and a bad one for example. A good one waits for the tank to get aggro, sheeps aggressively, nova's to peel for the healer who accidentally pulled aggro, ice blocks to clear a debuff, dispels nasty curses, gives out plenty of water to the healer as he enters a dungeon, understands how ridiculouslu overpowered Cone of Cold is and is able to kite out and entire dungeon by himself, etc. A bad one will spam Frostbolt or Blizzard, ignoring everything else. It's even more noticeable in PvP, dueling is one of the high points of Vanilla/TBC.

Try out Epoch in a week, just jump in, be social and I'm sure you'll have a good time. There is a level of elitism among the playerbase but if you mention that you're new to vanilla right of the bat no one will complain and likely be happy to teach you a thing or two.