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Anonymous /v/715451029#715458916
7/14/2025, 8:06:55 PM
>>715458262
As much as I'd like him to do that, if you think about, the game has been set up for maintenance mode since Shadowbringers. It is quite literally impossible to bring the game back from the position it is in right now without an immense amount work.

The removal of RPG mechanics, the addition of trusts, the simplification of jobs, streamlining of Job design... All of these point not towards players having a better easier time, but towards leaving the game in the hands of inexperienced devs that don't need to think too much when creating new content.
Think about it. What is the point of removing all of the RPG elements that Final Fantasy is known for and just producing more content updates? No gameplay upgrades, no new mechanics, nothing is new in this game. We're quite literally playing A realm reborn just, with worse jobs.

It is impossible to fix this game and with so many cool games that offer much better multiplayer experiences that are also less expensive than FFXIV. What is even the point? Like I can't even begin to think what WoW housing will do the FFXIV playerbase, I can't wait to see how Yoshida reacts.

To cut costs, Yoshida chose to remove RPG elements, and to focus on content design (which is impossible to expand because they do not have engineers and programmers that can work on XIV). So they HAVE to out content a gameplay issue.
It would be easier to work on a whole new MMORPG than to retroactively go back and add RPG elements to every singular encounter.
And funny enough this is something that Naoki Yoshida would have completely avoided if he just followed his own words.