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7/21/2025, 4:56:48 AM
>>716018656
>the Protoss in the remaster are too jacked
It's more that they're too exposed and visibly show skin where the original was hidden by shadow and low resolution. And neither of these look like the zealot in-game, who was either a tiny guy with two knives, a weird splayed-out guy, or a green-skinned ayy depending on if you go by the sprite, the wireframe, or the portrait.
I might be talking out of my ass, but I think a lot of SC1's visual charm a result of the limitations of late 1990s 3D tools and if blizzard had the power back then, it'd have looked more like SC2 or SCR does now.
>the Protoss in the remaster are too jacked
It's more that they're too exposed and visibly show skin where the original was hidden by shadow and low resolution. And neither of these look like the zealot in-game, who was either a tiny guy with two knives, a weird splayed-out guy, or a green-skinned ayy depending on if you go by the sprite, the wireframe, or the portrait.
I might be talking out of my ass, but I think a lot of SC1's visual charm a result of the limitations of late 1990s 3D tools and if blizzard had the power back then, it'd have looked more like SC2 or SCR does now.
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