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7/18/2025, 8:41:06 AM
>>715776117
Nah it's a gitgud kind of game like LoLK, hard at the beginning but easier as you learn to exploit the system. In LoLK it was maximizing grinding spots, here is gonna be maximizing Illuminati pyramid spawns since they drop majority of resources - the faster you kill them the higher the bar stays for the next pyramid spawn so you can spawn another one quicker.
Another one is maximizing incident stone fragments collection - if you are using shottype that allows you to early end hypermode (by pressing a button or alternatively getting damaged) you can time their release to match the moment when there is a bunch of fragments on screen thus being very quickly ready for another hypermode right after finishing the previous one. It's a very effective strategy on Lunatic
Nah it's a gitgud kind of game like LoLK, hard at the beginning but easier as you learn to exploit the system. In LoLK it was maximizing grinding spots, here is gonna be maximizing Illuminati pyramid spawns since they drop majority of resources - the faster you kill them the higher the bar stays for the next pyramid spawn so you can spawn another one quicker.
Another one is maximizing incident stone fragments collection - if you are using shottype that allows you to early end hypermode (by pressing a button or alternatively getting damaged) you can time their release to match the moment when there is a bunch of fragments on screen thus being very quickly ready for another hypermode right after finishing the previous one. It's a very effective strategy on Lunatic
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