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8/1/2025, 11:15:35 PM
Not a fan of UG, but we got the 2-1 still. Lack of good removal made things pretty dicey at times, despite having some strong cards. Selfcraft mechan was a bit awkward without relic, since you obviously don't want to sac creatures, and the deck wanted to use landers for the lands. Still, they worked well enough and upped the artifact count for escort. Navigator is no merfolk looter, but it does a decent impression when combined with pollinator or the stations. Lost in space is very nice against opponents using landers, if you can time it so they shuffle away their creature. I think I got baited into G this run, I probably should've went UW or something like that. Despite it being the best color imo it's not worth forcing that hard, since you're really looking for synergy this set. Not sure how I feel about godmaw, I was usually either already winning when it dropped or so far behind trying to ramp up to it that if it got removed, I lost. Especially since it's not craterhoof, it basically costs 8 or even 9 if you have no lands in hand. That being said, the effect is great so idk maybe I played it wrong.
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