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7/24/2025, 4:09:37 PM
7/19/2025, 3:10:33 PM
6/17/2025, 6:12:54 AM
>>712873507
Games then:
>created using inhouse engines and cutting-edge technology
>came in cartridges with specialized chips and hardware necessary for each game
>distributed in small boxes with user manuals to thousands of stores worldwide
>lowered in price over time
Games now:
>developed effortlessly with mass market engines like Unity or Unreal
>reuse 90% of assets and outsource the rest to India and China
>copy-pasted infinitely and distributed digitally at virtually no cost
>"respect the value"
Games then:
>created using inhouse engines and cutting-edge technology
>came in cartridges with specialized chips and hardware necessary for each game
>distributed in small boxes with user manuals to thousands of stores worldwide
>lowered in price over time
Games now:
>developed effortlessly with mass market engines like Unity or Unreal
>reuse 90% of assets and outsource the rest to India and China
>copy-pasted infinitely and distributed digitally at virtually no cost
>"respect the value"
6/15/2025, 6:57:23 PM
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