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7/21/2025, 10:54:49 PM
>>716084067
>It allows for fast gameplay because the player isn't thinking about positioning the same way a non lock-on melee game would make you think about
lock on has nothing to do with positioning and souls is not a "lock-on melee game"
>It allows for fast gameplay because the player isn't thinking about positioning the same way a non lock-on melee game would make you think about
lock on has nothing to do with positioning and souls is not a "lock-on melee game"
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