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Found 1 results for "62c4f5c36fff19bf742c18fbd60d80b4" across all boards searching md5.

Anonymous /vg/530813782#530982691
7/12/2025, 10:52:11 PM
>No Numpad Movement
>Move with arrow keys
>No prompt on traps
>Start moving with mouse since character than paths araound traps
>Character paths into a teleporter to sub-dungeon with high level enemies
>Die
>Also animations that slow the game
>Unclear stats
>No Rest until healed
>No Rest for X turns
>No "go to stairs"
>No "Examine"
>Walls are hiding loot/enemies/traps from you

Now I appreciate QoL features in other games, why they designed it like that ? I feel like i fight mostly with tedious features. It feels like a roguelike made by someone who never played other roguelikes.