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!!Tm8/4MnbTW4/v/717516819#717526737
8/7/2025, 8:41:29 PM
>>717525598
>You already don't get Deck Certified if you're dependent on community controller settings
You shouldn't even need to be "Deck Certified", it should be the default for every game and Valve should pay for it to happen for existing games while all future games take it into account. That's what I mean by a "consolized experience". The badge shouldn't even exist because every game by default would work on the Deck 100% with no issues outside of the obvious game ones that happen because they're just programmed poorly.
>It is something even consoles have to do.
When you put a game into a console that is made for it it just works with no frills, no fuss. On my Switch I can pop in any game cart and the game has no issues. With the Steam Deck if I download Chex Quest HD onto it I expect it to work flawlessly. Picture related shouldn't even be a thing that needs to be stated on a game's page, it should work 100% of the time.
>Any store front bridging multiple systems is going to have the issue of presenting compatibility.
I understand your point, but it's irrelevant to the average consumer. You as the one selling the product should have ironed this out before the product even came out in its entirety. I completely understand that there's so much involved in even getting Proton and Windows games to work properly on Linux, I get it, but to a normal person they do not care. They just want to play game and game no play.
>SteamOS is never going to be 100% compatible with every game on Steam, no modern OS is.
Realistically, I understand, but to the average consumer it doesn't matter. They don't have this problem on their Xbox, Nintendo, or Sony so it shouldn't exist here.
>>717526102
Oh believe me, I agree that they're close, I'm just making the point that you need to make it fully consolized as a whole. You can't have compatibility issues on anything sold in the Steam storefront, period. If you want it to actually work like a console then you need your Genshin Impacts
>You already don't get Deck Certified if you're dependent on community controller settings
You shouldn't even need to be "Deck Certified", it should be the default for every game and Valve should pay for it to happen for existing games while all future games take it into account. That's what I mean by a "consolized experience". The badge shouldn't even exist because every game by default would work on the Deck 100% with no issues outside of the obvious game ones that happen because they're just programmed poorly.
>It is something even consoles have to do.
When you put a game into a console that is made for it it just works with no frills, no fuss. On my Switch I can pop in any game cart and the game has no issues. With the Steam Deck if I download Chex Quest HD onto it I expect it to work flawlessly. Picture related shouldn't even be a thing that needs to be stated on a game's page, it should work 100% of the time.
>Any store front bridging multiple systems is going to have the issue of presenting compatibility.
I understand your point, but it's irrelevant to the average consumer. You as the one selling the product should have ironed this out before the product even came out in its entirety. I completely understand that there's so much involved in even getting Proton and Windows games to work properly on Linux, I get it, but to a normal person they do not care. They just want to play game and game no play.
>SteamOS is never going to be 100% compatible with every game on Steam, no modern OS is.
Realistically, I understand, but to the average consumer it doesn't matter. They don't have this problem on their Xbox, Nintendo, or Sony so it shouldn't exist here.
>>717526102
Oh believe me, I agree that they're close, I'm just making the point that you need to make it fully consolized as a whole. You can't have compatibility issues on anything sold in the Steam storefront, period. If you want it to actually work like a console then you need your Genshin Impacts
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