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7/14/2025, 3:52:21 AM
>>11333086
>how the hell would you make a GIANTESS (actual) game and make it work as a psychological horror?
You're a dropship pilot shuttling resources and rescuing civilians against a horde of giantesses but every level just has your forces pushed back further and further until you're scrambling to get as many people onto the last transport off-world. Succeed and the transport takes off without you, dooming you to the whims of the victorious gigantic female conquerors. Fail and the entire population is now literally under the heel of the colossal invaders.
Every level is a race against the clock to save civilians as the giant invaders just get bigger every level- not because your armies are any threat, but because they're getting bored with how little resistance you're putting up and so decide to just conquer the world faster. Fail to rescue a quota of civilians before the giantesses level the city (and they will always level the city) and the mission is a wash. By the end level the giantesses are crushing whole city blocks with one foot as you're scouring the wreckage for survivors. The only thing you can do is save one more person, and even then that's not always possible.
>how the hell would you make a GIANTESS (actual) game and make it work as a psychological horror?
You're a dropship pilot shuttling resources and rescuing civilians against a horde of giantesses but every level just has your forces pushed back further and further until you're scrambling to get as many people onto the last transport off-world. Succeed and the transport takes off without you, dooming you to the whims of the victorious gigantic female conquerors. Fail and the entire population is now literally under the heel of the colossal invaders.
Every level is a race against the clock to save civilians as the giant invaders just get bigger every level- not because your armies are any threat, but because they're getting bored with how little resistance you're putting up and so decide to just conquer the world faster. Fail to rescue a quota of civilians before the giantesses level the city (and they will always level the city) and the mission is a wash. By the end level the giantesses are crushing whole city blocks with one foot as you're scouring the wreckage for survivors. The only thing you can do is save one more person, and even then that's not always possible.
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