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6/27/2025, 6:21:10 AM
>>528934769
>did they introduce mild and other types of steel?
That they did.
>with them breaking correctly depending on how you attack with it?
No, the fault system is still pure bullshit.
The best example is that if you take an AR15 lower receiver (picrelated) and bash zeds with it to train rifle CQB, it will develop various jams like doublefeeds and stovepipes despite not having any ammo, mag, barrel or chamber. Too bad you can't generate casings/ammo out of thin air with this bug.
>>528935442
Those are real steel grades though. Mild steel, medium carbon steel and high carbon steel. I think they went with those casual designations because using SAE grades would have been too specific and autistic.
The shit you describe is pointless. 90% of the generic steel recipes couldn't be used with tool steel.
>even worse is that the whole system serves 0 gameplay purpose. It's so trivially easy to leapfrog all of the lesser grades of steel that there is zero reason
That's not true though, right now the major gameplay impact is that maintaining various vehicle components takes different grades of steel.
So you have to have working knowledge of where to source them. (In DDA world rules--the core design goals of "verisimilitude" and "problems should have realistic solutions" fail hard here)
>did they introduce mild and other types of steel?
That they did.
>with them breaking correctly depending on how you attack with it?
No, the fault system is still pure bullshit.
The best example is that if you take an AR15 lower receiver (picrelated) and bash zeds with it to train rifle CQB, it will develop various jams like doublefeeds and stovepipes despite not having any ammo, mag, barrel or chamber. Too bad you can't generate casings/ammo out of thin air with this bug.
>>528935442
Those are real steel grades though. Mild steel, medium carbon steel and high carbon steel. I think they went with those casual designations because using SAE grades would have been too specific and autistic.
The shit you describe is pointless. 90% of the generic steel recipes couldn't be used with tool steel.
>even worse is that the whole system serves 0 gameplay purpose. It's so trivially easy to leapfrog all of the lesser grades of steel that there is zero reason
That's not true though, right now the major gameplay impact is that maintaining various vehicle components takes different grades of steel.
So you have to have working knowledge of where to source them. (In DDA world rules--the core design goals of "verisimilitude" and "problems should have realistic solutions" fail hard here)
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