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Anonymous /v/715653627#715654257
7/16/2025, 11:30:37 PM
>>715653627
I don't think there's any game that has perfected sword combat. Gothic tried two decades ago with the player-controlled swing directions/combos but it was German jank. What we have nowadays is either superfluous button mashing (Witcher), stamina bar rollslop (Souls) or 'muh realism' obsession (Kingdom Come).