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Anonymous /vr/11802056#11802341
6/15/2025, 5:12:00 PM
>>11802056
Some of the pre-Metroid multi-screen adventure games on the C64 and other 8-bit home computers calculated a percentage score that's only shown at the end or on a game over
Starquake (1984) and Firelord (1986) are two such examples. The percentage is apparently calculated by checking how many of the games unique rooms you've visited, so it's not technically a full completion percentage but rather a map completion percentage, though for a map you're never shown in-game.