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Anonymous /v/716501924#716501924
7/26/2025, 6:42:18 PM
>China releases game with goonerbait designs and somewhat fun gameplay
>absolutely skyrockets in public popularity, shits all over western gaming/devs, media coverage, trending, etc
>a couple months pass
>struggles to retain long term players
The vicious cycle, why cant games like Marvel Rivals, Genshin, Nikke, etc (all made by China) have good player retention long term as opposed to the initial highs?