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6/27/2025, 11:55:38 PM
>>713837774
>literally running in realtime in the trailer
Yeah no. Kojima also says anything you guys want in "old interviews".
The water effects in tandem with lots of post-processing were simply allowing the PS2's bandwidth and fill rate strengths - one of its key advantages - at 48GB/s GPU bandwidth. Very doable in a PS2 game and an ability many modern consoles like the Switch can't handle.
>literally running in realtime in the trailer
Yeah no. Kojima also says anything you guys want in "old interviews".
The water effects in tandem with lots of post-processing were simply allowing the PS2's bandwidth and fill rate strengths - one of its key advantages - at 48GB/s GPU bandwidth. Very doable in a PS2 game and an ability many modern consoles like the Switch can't handle.
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