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6/27/2025, 8:39:48 AM
Im glad to see this thread is still up after all this time and theres good discussion and even oc
>>2063709
>>Taunt
>Very questionable perk, it's unclear to what extent it actually works.
You haven't used it in a long time if you think this, as long as an enemy doesnt have aoe it will almost always force them to target that particular brother which is excellent for most tanks, you'd only not take it if youre building the suicide black mono guy who needs every perk dedicated to just surviving
It helps a lot in general combat and with any shieldwall spamming enemies since it forces them to swing twice instead of wall so you can peel away into skeletons easier. Try it on your next shitter nimble shieldbro who reaches level 7 and test
Its also amazing against necrosavants since they won't keep teleporting, they'll stay where they are in massive surround and try to keep hitting the heater shield bro
>>2067508
I'd rather not go under 100 armor on the body for nimble due to bleed, even if you have 9l (which is a really essential take for any nimble frontliner due to lategame bleed enemies who can rape you instantly in 1 bad turn due to bleedout). Those brothers would always end poorly when i tried even without bleed since they can get threatened by random sword wielding enemies if theyre wearing necromancer shirt and the like
Going over 40% is not the end of the world because the efficiency drop isnt linear, see https://steamcommunity.com/app/365360/discussions/0/4265444591486820732/
So it depends on your armor and your brothers health
Brow+nimble+40 hat of your choice is also a decent pick for some of those awkward named "medium armors" if they rolled right
>>2047501
>>2047519
Honestly quite incredible
>>2063709
>>Taunt
>Very questionable perk, it's unclear to what extent it actually works.
You haven't used it in a long time if you think this, as long as an enemy doesnt have aoe it will almost always force them to target that particular brother which is excellent for most tanks, you'd only not take it if youre building the suicide black mono guy who needs every perk dedicated to just surviving
It helps a lot in general combat and with any shieldwall spamming enemies since it forces them to swing twice instead of wall so you can peel away into skeletons easier. Try it on your next shitter nimble shieldbro who reaches level 7 and test
Its also amazing against necrosavants since they won't keep teleporting, they'll stay where they are in massive surround and try to keep hitting the heater shield bro
>>2067508
I'd rather not go under 100 armor on the body for nimble due to bleed, even if you have 9l (which is a really essential take for any nimble frontliner due to lategame bleed enemies who can rape you instantly in 1 bad turn due to bleedout). Those brothers would always end poorly when i tried even without bleed since they can get threatened by random sword wielding enemies if theyre wearing necromancer shirt and the like
Going over 40% is not the end of the world because the efficiency drop isnt linear, see https://steamcommunity.com/app/365360/discussions/0/4265444591486820732/
So it depends on your armor and your brothers health
Brow+nimble+40 hat of your choice is also a decent pick for some of those awkward named "medium armors" if they rolled right
>>2047501
>>2047519
Honestly quite incredible
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