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Anonymous /vst/2051545#2077828
6/26/2025, 4:22:00 PM
Finally completed my first full playthrough, this time even managed to progress with Gudrun and got TO BE CONTINUED in 2 unfinished plotlines. Technically, this is my second playthrough, since my first one ended abruptly at the very end due to a version bug that prevented you from launching the Conqueror to Mars.
Man, what a fantastic mod, and Mars ending missions were a complete KINO, especially the second one. Piratez deserves a better engine to work on, OXC often feels like a crutch the game is forced to walk on.

Lazy/Green, this time around I tried to keep my savescumming to minimum, only protecting ships and reloading and cancelling missions if someone I really valued died with no chance of revival. Kept almost all bases clustered together too, which ended up being a very successful tactic - interceptor base provided an umbrella for all my facilities in case of missile strikes. Only twice or thrice missiles managed to reach the bases, and only once they got through base defenses. Got to Family Ties without a single country dropping out, go figure.
Also, very interesting RNG this time, absolutely no gnomes or cats until the end of second year, only one hero ever came around year 3. But also got lucky enough to get 5 syns in total by the end, skipped 2 space freighters, though, so maybe missed out on getting more.

All the problems I had during all my playthroughs are still present, though. Race/Codex rebalances and minor fixes are great, but Birds are still not viable and base defense research trees are way too complicated and impossible to figure out during a blind playthrough. I don't get why Dio doesn't see that when you shower the player with tons of cool weapons, armors, hostages, the players will research those instead of some shitty 14mm AA gun that bottlenecks the means to protect your base from enemy attacks. Same for flintflock weapons, who would research those when you can research some modern assault rifle you just found? Playing blind is impossible