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6/24/2025, 11:43:31 PM
>>95941187
>It's just letting players make choices like names of places or past events or characters they might know.
That's not a "system feature," that's called, "roleplaying." Daggerheart including an entire section describing what any reasonable GM and their players should allow is either them padding the book or understanding their audience can't visualize an apple.
>It's just letting players make choices like names of places or past events or characters they might know.
That's not a "system feature," that's called, "roleplaying." Daggerheart including an entire section describing what any reasonable GM and their players should allow is either them padding the book or understanding their audience can't visualize an apple.
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