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8/5/2025, 1:22:08 AM
>>106143644
Benchmarking the Total War engine is a waste of everyone's time; it's not well-maintained.
Creative Assembly's been faking "in-game footage" previews with scripted battles, then the programmers had to find a way to replicate that footage within the archaic engine's limitations.
https://medium.com/@julianmckinlay/total-war-rome-ii-and-creative-assembly-my-statement-ten-years-on-d964f65b0a8f
Benchmarking the Total War engine is a waste of everyone's time; it's not well-maintained.
Creative Assembly's been faking "in-game footage" previews with scripted battles, then the programmers had to find a way to replicate that footage within the archaic engine's limitations.
https://medium.com/@julianmckinlay/total-war-rome-ii-and-creative-assembly-my-statement-ten-years-on-d964f65b0a8f
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