Search Results
7/19/2025, 3:58:15 PM
>>531859681
I'm gonna give you two example.
Do you know how, in past Bethesda titles, the MQ and most of the sides were all kinda shit and you were basically just taking them to have somewhere to go and once on the road, that's where the actual fucking gameplay you keep coming back for happens?
Well, Saarfield doesn't have that, because your "road" is a loading screen. You click on a planet or moon in a menu, you watch loading screen. Your ship materializes in an empty box above the said planet or moon. They may be random encounter, either hostile or friendly. The variety of these is fucking abysmal. Afterwards, you go back to the aforementioned menu and click on the planet/moon again. You pick a spot to land on. You watch another loading screen. You watch a cutscene of your ship dropping into a Skyrim-sized square of land with dozen RNG buildings and natural formations and absolutely fucking nothing hand-placed in-between them.
Also there is like 20 of them in the game, total, copy-pasted on 1000 planets and moons.
You WILL be walking up to a place you've just left 2 minutes ago, all the time. The only thing that changes are the occupants. All buildings and props, even the loot placement is 1-1 copy.
If they changed anything about this since launch, good for them, but this how they shipped it, and I haven't touched it since.
I'm gonna give you two example.
Do you know how, in past Bethesda titles, the MQ and most of the sides were all kinda shit and you were basically just taking them to have somewhere to go and once on the road, that's where the actual fucking gameplay you keep coming back for happens?
Well, Saarfield doesn't have that, because your "road" is a loading screen. You click on a planet or moon in a menu, you watch loading screen. Your ship materializes in an empty box above the said planet or moon. They may be random encounter, either hostile or friendly. The variety of these is fucking abysmal. Afterwards, you go back to the aforementioned menu and click on the planet/moon again. You pick a spot to land on. You watch another loading screen. You watch a cutscene of your ship dropping into a Skyrim-sized square of land with dozen RNG buildings and natural formations and absolutely fucking nothing hand-placed in-between them.
Also there is like 20 of them in the game, total, copy-pasted on 1000 planets and moons.
You WILL be walking up to a place you've just left 2 minutes ago, all the time. The only thing that changes are the occupants. All buildings and props, even the loot placement is 1-1 copy.
If they changed anything about this since launch, good for them, but this how they shipped it, and I haven't touched it since.
Page 1