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6/28/2025, 6:08:01 PM
>>105731840
I know blender and very little of CAD.
Blender is not really shaping like clay it is this 3D fake shaping of polygons that can mess itself up AKA generate non manifold geometry AKA not water tights models.
Basically polygons are literally flat 2D triangles placed in 3D space.
If you want real clay try voxel based VR sculpting.
>procedural
Blender can do procedural.
Only it is not a flat 2D plane that extrudes into 3D you can simply take 3D objects and let them interact using boolean operations like this WebM shows.
I know blender and very little of CAD.
Blender is not really shaping like clay it is this 3D fake shaping of polygons that can mess itself up AKA generate non manifold geometry AKA not water tights models.
Basically polygons are literally flat 2D triangles placed in 3D space.
If you want real clay try voxel based VR sculpting.
>procedural
Blender can do procedural.
Only it is not a flat 2D plane that extrudes into 3D you can simply take 3D objects and let them interact using boolean operations like this WebM shows.
6/28/2025, 6:08:01 PM
>>105731840
I know blender and very little of CAD.
Blender is not really shaping like clay it is this 3D fake shaping of polygons that can mess itself up AKA generate non manifold geometry AKA not water tights models.
Basically polygons are literally flat 2D triangles placed in 3D space.
If you want real clay try voxel based VR sculpting.
>procedural
Blender can do procedural.
Only it is not a flat 2D plane that extrudes into 3D you can simply take 3D objects and let them interact using boolean operations like this WebM shows.
I know blender and very little of CAD.
Blender is not really shaping like clay it is this 3D fake shaping of polygons that can mess itself up AKA generate non manifold geometry AKA not water tights models.
Basically polygons are literally flat 2D triangles placed in 3D space.
If you want real clay try voxel based VR sculpting.
>procedural
Blender can do procedural.
Only it is not a flat 2D plane that extrudes into 3D you can simply take 3D objects and let them interact using boolean operations like this WebM shows.
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