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6/8/2025, 11:16:59 PM
>>526693718
>>526700321
Wish I'd thought to add the indicators for tiles like with chess, but thinking of the far left corner as A1:
>Lobber to D4, fires a bomb down to D6
>Swapper to D3, swaps the Lobber with the right hand Wasp
>Penetrator to B4, shoots the first Wasp into the second Wasp that hits the frozen building, leaving the first Wasp on 1hp
>Bomb moves between the two 1hp enemies, blows them up
>Swapper bodyblocks the shot from the top enemy
>>526702220
Any damage. Enemies also take damage from being shoved into inanimate objects or each other, it's worth noting.
>>526700321
Wish I'd thought to add the indicators for tiles like with chess, but thinking of the far left corner as A1:
>Lobber to D4, fires a bomb down to D6
>Swapper to D3, swaps the Lobber with the right hand Wasp
>Penetrator to B4, shoots the first Wasp into the second Wasp that hits the frozen building, leaving the first Wasp on 1hp
>Bomb moves between the two 1hp enemies, blows them up
>Swapper bodyblocks the shot from the top enemy
>>526702220
Any damage. Enemies also take damage from being shoved into inanimate objects or each other, it's worth noting.
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