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6/19/2025, 3:51:07 PM
>16 was promising even if janky and repetitive
>Eternal sucked because of the emphasis on simon-says ennemy hard counters, and constant cinematic kills
>TDA sucks because of the emphasis on simon-says parrying and constant melee kills that slows down the game
Nobody knows how to make a good FPS anymore and it hurt.
>Eternal sucked because of the emphasis on simon-says ennemy hard counters, and constant cinematic kills
>TDA sucks because of the emphasis on simon-says parrying and constant melee kills that slows down the game
Nobody knows how to make a good FPS anymore and it hurt.
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