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Levelman !rnYhP.nKQoID: kYPcZilL/qst/6233999#6240531
5/13/2025, 7:02:28 AM
EMPIRE: An asteroid has smashed into part of our bridge! (Rolled a 8) We're steering away from the hazards now!

ImpStar Deuce 'Lucent'
-Hitpoints: 20 (-9)
-Shielding: 25

ACTION: The Bellator's sensory array is working now. Outlining asteroid zones...

HAZARDS: Imperials are scanning for Asteroids (3 turns left). Covenant vessels are blind to the hazards.

EMPIRE: We're in a tough position. The enemy outnumber us. Even if they're just runt boats, that many will be a menace if we let them run amok. We have to begin reducing numbers. Tractor beams out on closest enemy corvettes. Our bombers are preparing for a bombing run on the enemy's flagship, sir. (BOMBING RUN: COMPLETED ON NEXT TURN)

FIGHTER THEATER: 4x TIE/IN squadrons, 3x TIE/sa squadrons, 2x TIE/ln squadrons. 1x Space Banshee squadrons, 3x Seraph squadrons. The Empire is dominating the dogfight.

ACTION: The Interdictor vessels are powering down. All except one. It's time for a strategic replacement of the position...

EFFECT: Interdiction via artificial gravity wells has lessened. Enemy microjumps barely possible.

COVENANT: Our shields are holding. (Rolled a 5) We're beginning to close over the enemy fleet. Our ships are moving into position above. Two of our heavy corvettes is caught in some kind of enemy net! It can't be shaken! We must activate our shrouds immediately! Pulse lasers coming on line as well! (CHIBI-PANTHER: You are charged with this issue. Roll a 1d5 to target enemy fighters. UNGGOY-OVERSEER: Roll a 1d5 for stealth shroud activation.)