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Anonymous /v/717471098#717537460
8/7/2025, 11:14:10 PM
>>717536681
I don't know if the mechanic itsef is good or bad, but how does it fit with the rest of the gameplay themes of the game?
Like this is a simulationist thing, does that rhyme with the core gameplay? If it's a fast paced action game, the player will feel the change in the pacing and maybe feel it's just a waste of time, but if it's slow paced dungeon crawler, it might fit that gameplay theme and maybe open up gameplay possibilities with booby trapped chests and stuff.