Search Results
7/19/2025, 1:23:09 AM
Early Access
I don't care if it gives the dev time to make the game and get early financial support to dedicate more time to it. I don't care if it lets the playerbase help guide the project and refine aspects only they would recognize.
I want to be able to look at a game, buy it, and play it to the end. I am so fucking tired of every single game that becomes popular or looks reasonably interesting having an initial burst of attention, the dev gets comfortable, then it's stuck in development hell for the next 3-5 years. Then, when it does finally "release", it's basically in the exact same state but with an ending stapled on. It's so goddamn frustrating. You either buy it and get a half-finished experience (which likely will never be fully finished anyway) or you wait for years and years, only to find any interest in it completely vanished.
World of Horror is probably the best example of this I've personally experienced. Really cool concept, came out strong with a decent amount of content and promise. Dev basically goes radio silent after the initial burst of popularity, drops maybe one or two updates over the course of years which include minor bug fixes and steam workshop/mods (which feels like them saying, "Make it yourself."), then after another few years it finally releases. And you know what's different compared to the original EA release? 2-3 more scenarios, some weak modifiers to runs, and some characters with minor statistical differences. That's it. Basically 3+ years (if you don't count the initial demo on itch.io) to add a handful of new scenarios/content.
So fucking disappointing. Just make a game at your pace and release it when it's done. Stop being a greedy attention whore that needs immediate recognition for what amounts to barely a skeleton of a product.
I don't care if it gives the dev time to make the game and get early financial support to dedicate more time to it. I don't care if it lets the playerbase help guide the project and refine aspects only they would recognize.
I want to be able to look at a game, buy it, and play it to the end. I am so fucking tired of every single game that becomes popular or looks reasonably interesting having an initial burst of attention, the dev gets comfortable, then it's stuck in development hell for the next 3-5 years. Then, when it does finally "release", it's basically in the exact same state but with an ending stapled on. It's so goddamn frustrating. You either buy it and get a half-finished experience (which likely will never be fully finished anyway) or you wait for years and years, only to find any interest in it completely vanished.
World of Horror is probably the best example of this I've personally experienced. Really cool concept, came out strong with a decent amount of content and promise. Dev basically goes radio silent after the initial burst of popularity, drops maybe one or two updates over the course of years which include minor bug fixes and steam workshop/mods (which feels like them saying, "Make it yourself."), then after another few years it finally releases. And you know what's different compared to the original EA release? 2-3 more scenarios, some weak modifiers to runs, and some characters with minor statistical differences. That's it. Basically 3+ years (if you don't count the initial demo on itch.io) to add a handful of new scenarios/content.
So fucking disappointing. Just make a game at your pace and release it when it's done. Stop being a greedy attention whore that needs immediate recognition for what amounts to barely a skeleton of a product.
ID: UNjrBhXu/pol/509777925#509779025
7/8/2025, 12:09:16 AM
>>509777925
I personally believe in man made climate change to an extent but it’s becoming increasingly common that any and all weather events are ascribed to it which is ludicrous. Moreover, most of the people I hear from and encounter who demand action on climate change still buy nearly all their goods from overseas, travel frequently, often live in structures that are large, the construction of which involved tearing down vegetation, the maintenance of which require energy, spray chemicals everywhere at the sight of a bug or weed, etc. then they’ll drive a quarter mile to McDonald’s and get a bunch of shit in single use plastic containers. We had a windy March in eastern North America, as we often do, and I had to listen to people say it was the result of global warming.
Which leads me to the question of why?
I personally believe in man made climate change to an extent but it’s becoming increasingly common that any and all weather events are ascribed to it which is ludicrous. Moreover, most of the people I hear from and encounter who demand action on climate change still buy nearly all their goods from overseas, travel frequently, often live in structures that are large, the construction of which involved tearing down vegetation, the maintenance of which require energy, spray chemicals everywhere at the sight of a bug or weed, etc. then they’ll drive a quarter mile to McDonald’s and get a bunch of shit in single use plastic containers. We had a windy March in eastern North America, as we often do, and I had to listen to people say it was the result of global warming.
Which leads me to the question of why?
Page 1