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6/28/2025, 6:14:00 AM
https://files.catbox.moe/9237kk.zip
Mod is ready!
Dynamic_Skill_Mod and Actor_Feature_Modifier mods are OBSOLETE and incompatible, pls remove them.
Most powerful mod for dynamically applying changes/tweaks to the game via external text files.
Supported objects: Actor/Class/Skill/Item/Weapon/Armor/Enemy/Troop/State
Changes are applied through separate *_Patch*.rb files., e.g. Armor_Patches.rb or Weapon_PatchCHEAT.rb
Actors: everything supported, including Note and Features changes.
Classes: Features, Note, Skills (learnings), EXP Curve changes. Parameter Curves not supported.
Skills: Everything (except Repeats, perhaps) supported, including Effects and Note changes. Factually it's the Dynamic_Skills mod merged in with others.
Old Skill_Patches.rb is compatible, but there were new skill changes added with release of this merger.
Items: Same as Skills, everything supported.
Weapons: everything supported, including Features and Note changes.
Armors: Same as Weapons.
In Armor_PatchRC.rb there are some drastic changes to two "technical" armors for Double/Triple Racial Chain abilities. They are definitely overpowered. Take a look and remove it if that's too much.
Enemies: everything supported, including Features, Note and Action Patterns changes.
Troops: everything supported, including event pages. There's not much going for Troops, but its possible to easily add/remove enemies to them
States: everything supported.
Mod is ready!
Dynamic_Skill_Mod and Actor_Feature_Modifier mods are OBSOLETE and incompatible, pls remove them.
Most powerful mod for dynamically applying changes/tweaks to the game via external text files.
Supported objects: Actor/Class/Skill/Item/Weapon/Armor/Enemy/Troop/State
Changes are applied through separate *_Patch*.rb files., e.g. Armor_Patches.rb or Weapon_PatchCHEAT.rb
Actors: everything supported, including Note and Features changes.
Classes: Features, Note, Skills (learnings), EXP Curve changes. Parameter Curves not supported.
Skills: Everything (except Repeats, perhaps) supported, including Effects and Note changes. Factually it's the Dynamic_Skills mod merged in with others.
Old Skill_Patches.rb is compatible, but there were new skill changes added with release of this merger.
Items: Same as Skills, everything supported.
Weapons: everything supported, including Features and Note changes.
Armors: Same as Weapons.
In Armor_PatchRC.rb there are some drastic changes to two "technical" armors for Double/Triple Racial Chain abilities. They are definitely overpowered. Take a look and remove it if that's too much.
Enemies: everything supported, including Features, Note and Action Patterns changes.
Troops: everything supported, including event pages. There's not much going for Troops, but its possible to easily add/remove enemies to them
States: everything supported.
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