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7/17/2025, 2:33:28 PM
>>11335252
>Like more "dating sim" than city conquer?
My personal take would be somewhere in the middle, leaning towards dating sim. Depending on the kind of game you want to make, either give it 4x style stuff a la crusader kings, or like fire emblem for a more RPG smaller scale thing. Mixed in, and the real focus would be the personal interaction, whether that's camp life in a more mercenary setting, or your personal slaves in your castle(or whatever setting you go for).
A mixture of "My actions effect the world on a larger scale" like diplomacy, laws and conquest, and "Slave trainer" style stuff, even if both end up simple versions.
If we are trying to make a game like what the first guy said, I'd say "Mind control mercenary captain" would be the set up. Find adventurer women, either get them to willingly join you or otherwise break them with magic. Then the character that is "You" stays back and buffs while the slaves do the fighting.
>Like more "dating sim" than city conquer?
My personal take would be somewhere in the middle, leaning towards dating sim. Depending on the kind of game you want to make, either give it 4x style stuff a la crusader kings, or like fire emblem for a more RPG smaller scale thing. Mixed in, and the real focus would be the personal interaction, whether that's camp life in a more mercenary setting, or your personal slaves in your castle(or whatever setting you go for).
A mixture of "My actions effect the world on a larger scale" like diplomacy, laws and conquest, and "Slave trainer" style stuff, even if both end up simple versions.
If we are trying to make a game like what the first guy said, I'd say "Mind control mercenary captain" would be the set up. Find adventurer women, either get them to willingly join you or otherwise break them with magic. Then the character that is "You" stays back and buffs while the slaves do the fighting.
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