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7/26/2025, 6:27:46 PM
>>716500312
>strongbox t17 drops 2-4 divs or div-tier items per map
It costs over 2 divs in materials to run a strongbox map correctly, and 4 divs is pretty usual for an influenced base map which costs 20c at most to run. I play the game like I play Recettear. I want to be a comfy shopkeeper who runs dungeons on the side, PoE is the only game that replicates that feeling for me, except with PoE its even better because I'm trading with actual real live people and giving them sick loot that will elevate their character and make their day. I've basically got one foot in the dungeon with a fat pack full of gear and one foot in my shop, and as I'm going back in forth I'm constantly making deals with players, and then when I'm out of stock I sit in my base and hammer out a ton of new things to sell. Like I'm making multiple trades per t17, and that's fun to me, and I've always cleared endgame quickly this way.
>strongbox t17 drops 2-4 divs or div-tier items per map
It costs over 2 divs in materials to run a strongbox map correctly, and 4 divs is pretty usual for an influenced base map which costs 20c at most to run. I play the game like I play Recettear. I want to be a comfy shopkeeper who runs dungeons on the side, PoE is the only game that replicates that feeling for me, except with PoE its even better because I'm trading with actual real live people and giving them sick loot that will elevate their character and make their day. I've basically got one foot in the dungeon with a fat pack full of gear and one foot in my shop, and as I'm going back in forth I'm constantly making deals with players, and then when I'm out of stock I sit in my base and hammer out a ton of new things to sell. Like I'm making multiple trades per t17, and that's fun to me, and I've always cleared endgame quickly this way.
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