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7/9/2025, 1:54:40 PM
>>714962119
I was playing on normal as I expected a challenging gameplay experience because of the reputation the game has, but yeah I have health items out the wazoo and every deck has a respawn place and a full health hospital bed that costs almost nothing to use. Which are fun to unlock, but still.
Actually the difficulty is not much of a complaint here, I think things like balance are overrated and get in the way of fun, you should be allowed to get OP to some degree (which the Assault Rifle does). Enemies just aren't responsive enough, their AI makes them less than challenging, and my gripes are again mostly with the design choices. There is exactly one cool design in the entire game, pic related, but all they do is kinda Morrowind-Strut around and shoot at you, they don't run at you and claw at you with melee damage while screeching or anything. There's so much in this game where I go "if only this was a LITTLE BIT different, this would've been great."
Also this isn't the game's fault but the way the animations reminded me of Thief broke my immersion a bit as well.
I was playing on normal as I expected a challenging gameplay experience because of the reputation the game has, but yeah I have health items out the wazoo and every deck has a respawn place and a full health hospital bed that costs almost nothing to use. Which are fun to unlock, but still.
Actually the difficulty is not much of a complaint here, I think things like balance are overrated and get in the way of fun, you should be allowed to get OP to some degree (which the Assault Rifle does). Enemies just aren't responsive enough, their AI makes them less than challenging, and my gripes are again mostly with the design choices. There is exactly one cool design in the entire game, pic related, but all they do is kinda Morrowind-Strut around and shoot at you, they don't run at you and claw at you with melee damage while screeching or anything. There's so much in this game where I go "if only this was a LITTLE BIT different, this would've been great."
Also this isn't the game's fault but the way the animations reminded me of Thief broke my immersion a bit as well.
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