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6/17/2025, 10:47:34 PM
>>712936531
Prerendered stuff has a target resolution. It looks like ass when scaled up, and is unintelligible with scaled down (play Still Life in 480i on Xbox. Some puzzles are impossible). Realtime 3D can be infinitely scaled, and even muddy textures from the 90s don't hurt it too much.
Prerendered stuff has a target resolution. It looks like ass when scaled up, and is unintelligible with scaled down (play Still Life in 480i on Xbox. Some puzzles are impossible). Realtime 3D can be infinitely scaled, and even muddy textures from the 90s don't hurt it too much.
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