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Found 3 results for "7b13b3e3ced06bef8ee4fc090c1fc494" across all boards searching md5.

Anonymous /vr/11866764#11866764
7/14/2025, 12:23:36 AM
>Elsewhere, the dynamic camera system is superior, and nearly always gives a sympathetic viewpoint, which is essential when you're trying to dispatch a bunch of mutant undead, although there are a few exceptions when you're running blind into a pack of salivating limb waving monsters.
https://www.eurogamer.net/r-silenthill2-x

I was told SH games were the epitome of fixed camera kino. Now they're said to be dynamic camera games? I don't know what to believe anymore!
Anonymous /v/715381934#715381934
7/13/2025, 10:26:51 PM
>Elsewhere, the dynamic camera system is superior, and nearly always gives a sympathetic viewpoint, which is essential when you're trying to dispatch a bunch of mutant undead, although there are a few exceptions when you're running blind into a pack of salivating limb waving monsters.
https://www.eurogamer.net/r-silenthill2-x

I was told SH games were the epitome of fixed camera kino. Now they're said to be dynamic camera games? I don't know what to believe anymore!
Anonymous /v/714599907#714599907
7/5/2025, 7:36:35 PM
Anyone else feel the fixed cameras of Silent Hill are utterly essential to the game? Remakes and fan mods remove the fixed camera angles, and thus harm the game's atmosphere.

Fixed camera angles require high IQ to use and appreciate.