Search Results
6/11/2025, 7:54:57 PM
>>95848059
Lazy threadslave missed Deathwatch from last thread, so I'm re-repostan him.
I guess if we're bringing back characters from that aborted birdcage thing I'll do the same. Deathwatch, this time with 100% less prison gay.
>Name:
Shaun Goode
>Cape Name:
Deathwatch
>Scenario:
Gestation (Multiplayer) - +15 CP (15 so far), +15 SP (15 so far)
>Path:
Villain
>Origin:
Insert
Male
Adult (28)
>Civillian identity:
Janitor - +2 CP (17)
>Costume:
Bodysuit - 1 CP (16)
>Skills:
Martial arts - 4 CP (12)
Marksmanship - 5 CP (7)
Tactics - 4 CP (3)
Stealth - 3 CP (0)
Parkour - 2 CP (-2)
>Shard:
Natural trigger - +3 CP (1)
>Perks:
Power slot - 1 SP (14)
Second trigger - 4 CP (-3), 3 SP (11)
>Flaws:
Worst day ever - +3 CP (0), +2 SP (13)
>Gift:
None (multiplayer)
>Powers:
Thinker:
Presence - 2 SP (11)
D.L.C. Mover:
Insta-movement - 5 pts (6)
Ultra-instinct - 5 pts (1)
D.L.C. Blaster:
Rebound S.T. - 1 SP (0)
>Path specifics:
Empire 88
- An army veteran who had trouble finding a job on leaving the military, and ended up being hired as a janitor at Medhall Pharmaceuticals.
One home-invasion-induced trigger event later and he caught the attention of his new employer.
He was inducted into the Empire 88 and served as a hit-man for several years, specialising in lawnmowering his way through legions of unpowered gang mooks.
His powers make him phenominally leathal with a firearm, but even with nothing more than an improvised thrown weapon he is fully capable of killing multiple assailants with one hand tied behind his back.
Lazy threadslave missed Deathwatch from last thread, so I'm re-repostan him.
I guess if we're bringing back characters from that aborted birdcage thing I'll do the same. Deathwatch, this time with 100% less prison gay.
>Name:
Shaun Goode
>Cape Name:
Deathwatch
>Scenario:
Gestation (Multiplayer) - +15 CP (15 so far), +15 SP (15 so far)
>Path:
Villain
>Origin:
Insert
Male
Adult (28)
>Civillian identity:
Janitor - +2 CP (17)
>Costume:
Bodysuit - 1 CP (16)
>Skills:
Martial arts - 4 CP (12)
Marksmanship - 5 CP (7)
Tactics - 4 CP (3)
Stealth - 3 CP (0)
Parkour - 2 CP (-2)
>Shard:
Natural trigger - +3 CP (1)
>Perks:
Power slot - 1 SP (14)
Second trigger - 4 CP (-3), 3 SP (11)
>Flaws:
Worst day ever - +3 CP (0), +2 SP (13)
>Gift:
None (multiplayer)
>Powers:
Thinker:
Presence - 2 SP (11)
D.L.C. Mover:
Insta-movement - 5 pts (6)
Ultra-instinct - 5 pts (1)
D.L.C. Blaster:
Rebound S.T. - 1 SP (0)
>Path specifics:
Empire 88
- An army veteran who had trouble finding a job on leaving the military, and ended up being hired as a janitor at Medhall Pharmaceuticals.
One home-invasion-induced trigger event later and he caught the attention of his new employer.
He was inducted into the Empire 88 and served as a hit-man for several years, specialising in lawnmowering his way through legions of unpowered gang mooks.
His powers make him phenominally leathal with a firearm, but even with nothing more than an improvised thrown weapon he is fully capable of killing multiple assailants with one hand tied behind his back.
Page 1