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6/28/2025, 10:39:20 AM
>>713870919
Left one has no sharp shadows which indicates lumen is being used. Right one has sharp shadows, low shadow map resolution and you can tell it uses point lights by how the light illuminates the wall in an unrealistic way(light source is square, shadow on the wall is rounded).
Left is UE5, right is GoldSrc.
Left one has no sharp shadows which indicates lumen is being used. Right one has sharp shadows, low shadow map resolution and you can tell it uses point lights by how the light illuminates the wall in an unrealistic way(light source is square, shadow on the wall is rounded).
Left is UE5, right is GoldSrc.
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