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Anonymous /vr/11861828#11877109
7/18/2025, 2:59:01 AM
>>11877067
Of course, teams don't know what games are supposed to look like, and it's possible that SH2-3 didn't innovate as much as they should have. We can compare to some other games of the era:

>Extermination (2001)

This has semi-lock on semi-free aim system with a laser pointer. You can control where you aim loosely, and if close it locks on. It's a bit awkward, and the camera is pretty awkward. Sh2 actually has a much better less frustrating camera.

https://www.youtube.com/watch?v=c0BQxb_tOBI

>MGS2: The Sons of Liberty

This has two aiming modes: third person with top down camera that has auto-aim, and a manual first person mode. I wonder: should this have been the system SH2-3 used?

Manual aiming systems are just more rewarding for the player.