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6/26/2025, 6:41:08 PM
>>528873715
I used it to make this piano roll gimmick last year. code is https://gist.github.com/hiinaspace/efdca97feddef4423cf0bf56dcc729c2 . It also uses modular avatar to merge in the generator animator with the rest of the avatar; which isn't strictly necessary (you can use animator-as-code outside of vrchat), but it is also worth it if you're dealing with avatars. Roughly it works by moving around 10 particle emitters and toggling them on/off from params set over OSC.
I had built the same thing a few years earlier by wiring up the animation state machines by hand (including messing with the animator yaml to correctly turn on/off the emission parameter). animator as code is definitely better.
Also protip in current year you can dump the entire library into context with https://gitingest.com/hai-vr/av3-animator-as-code and slop up as many animators as you want.
I used it to make this piano roll gimmick last year. code is https://gist.github.com/hiinaspace/efdca97feddef4423cf0bf56dcc729c2 . It also uses modular avatar to merge in the generator animator with the rest of the avatar; which isn't strictly necessary (you can use animator-as-code outside of vrchat), but it is also worth it if you're dealing with avatars. Roughly it works by moving around 10 particle emitters and toggling them on/off from params set over OSC.
I had built the same thing a few years earlier by wiring up the animation state machines by hand (including messing with the animator yaml to correctly turn on/off the emission parameter). animator as code is definitely better.
Also protip in current year you can dump the entire library into context with https://gitingest.com/hai-vr/av3-animator-as-code and slop up as many animators as you want.
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