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7/11/2025, 10:06:31 PM
>>715188708
i didnt math it out but we can do that
cast delay:
the wand starts at 0.52
spark bolt trigger: +0.05
luminous drill: -0.58
for this purpose the heavy spread's modification does not apply because it is considered to be "inside" the trigger and only affects that casting frame, same goes for all the spells inside the trigger that have modifications to cast delay. they simply dont apply to the stuff outside the trigger
0.52 + 0.05 - 0.58 = -0.01 = 0
so cast delay is 0 because negative is rounded up to 0
recharge time: starts at 0.47
luminous drill -0.17
heavy spread DOES affect the recharge time even if its inside the trigger and is -0.25
so
0.47 - 0.17 - 0.25 = 0.05
with a 0.05 delay it can fire 20 times per second which is great but it's not a 0 frame delay yet. we'd need a lot more mana recharge to be able to 0 frame this wand probably like 2 add manas or something, we could get away with just 1 but we'd probably wrap it instead and use it on a 1 frame delay (half as good but still good enough to kill most things pretty much instantly)
on another note, why i prefer having burst damage at the start over something i can just hold down forever is sometimes you just need a quick burst of damage to deal with a large threat. i heard lightning stuff above me and sure enough an ukko decided to drop down and almost hit me with a thunder charge. but i was able to kill him in one volley. im heading back to the shop to pick up the heal now because im not taking any more chances
i didnt math it out but we can do that
cast delay:
the wand starts at 0.52
spark bolt trigger: +0.05
luminous drill: -0.58
for this purpose the heavy spread's modification does not apply because it is considered to be "inside" the trigger and only affects that casting frame, same goes for all the spells inside the trigger that have modifications to cast delay. they simply dont apply to the stuff outside the trigger
0.52 + 0.05 - 0.58 = -0.01 = 0
so cast delay is 0 because negative is rounded up to 0
recharge time: starts at 0.47
luminous drill -0.17
heavy spread DOES affect the recharge time even if its inside the trigger and is -0.25
so
0.47 - 0.17 - 0.25 = 0.05
with a 0.05 delay it can fire 20 times per second which is great but it's not a 0 frame delay yet. we'd need a lot more mana recharge to be able to 0 frame this wand probably like 2 add manas or something, we could get away with just 1 but we'd probably wrap it instead and use it on a 1 frame delay (half as good but still good enough to kill most things pretty much instantly)
on another note, why i prefer having burst damage at the start over something i can just hold down forever is sometimes you just need a quick burst of damage to deal with a large threat. i heard lightning stuff above me and sure enough an ukko decided to drop down and almost hit me with a thunder charge. but i was able to kill him in one volley. im heading back to the shop to pick up the heal now because im not taking any more chances
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