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Anonymous /3/992953#1011593
5/7/2025, 3:08:55 AM
>you can use regular sculpting tools on very low poly meshes
why the fuck did nobody tell me this? way easier for making weird shapes, just start with a basic primitive like a subdivided cube with smoothness set to 1. movement tools like elastic grab or grab 2D seem especially useful. others don't do much because there's not enough mesh data to work with