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6/16/2025, 5:24:50 PM
>>95883410
The last 11 games I've played and posted about have been at 2000 points. I never said anything about getting dogres, I actually really dislike them and I don't want them in my collection. My meta is not flying units, my point is that I find them annoying to deal with. I certainly don't hate them, but I do dislike the effect that flying has on the game. I think Steed of Shadows (and Travel Mystical Pathways, for that matter. TMP is actually way worse.) shouldn't be in the game, for example. It's too centralizing, it makes or breaks the army, it lets you ignore terrain, other units and encourages you to deploy like a bitch, and, even if it's really good and nice to have, I don't like it. Flying units can also break out of a complete encirclement. Even if you play well and charge a unit in both its front and its rear, it won't matter. It makes sense, but it's not fun.
If anons disagree with me about Cathay, then that's another matter. But my opinion on flying units is something I'll stand by. Also, what do you mean by a fresh screenshot? Do you want more pictures I've never posted before? Here's one that shows what I mean by flying units being annoying, those screamers just kept flying over my knights for the whole game. It's thematic, and it makes sense. It's what a screamer of tzeentch would do, but it's not very fun when it happens to you. Again, I'm not complaining. I get it, chaos doesn't have shooting, so flying units are a bit of a counter. That's fine, my problem is more about what flying does in a vacuum rather than against my army specifically. I should have been more clear about that.
The last 11 games I've played and posted about have been at 2000 points. I never said anything about getting dogres, I actually really dislike them and I don't want them in my collection. My meta is not flying units, my point is that I find them annoying to deal with. I certainly don't hate them, but I do dislike the effect that flying has on the game. I think Steed of Shadows (and Travel Mystical Pathways, for that matter. TMP is actually way worse.) shouldn't be in the game, for example. It's too centralizing, it makes or breaks the army, it lets you ignore terrain, other units and encourages you to deploy like a bitch, and, even if it's really good and nice to have, I don't like it. Flying units can also break out of a complete encirclement. Even if you play well and charge a unit in both its front and its rear, it won't matter. It makes sense, but it's not fun.
If anons disagree with me about Cathay, then that's another matter. But my opinion on flying units is something I'll stand by. Also, what do you mean by a fresh screenshot? Do you want more pictures I've never posted before? Here's one that shows what I mean by flying units being annoying, those screamers just kept flying over my knights for the whole game. It's thematic, and it makes sense. It's what a screamer of tzeentch would do, but it's not very fun when it happens to you. Again, I'm not complaining. I get it, chaos doesn't have shooting, so flying units are a bit of a counter. That's fine, my problem is more about what flying does in a vacuum rather than against my army specifically. I should have been more clear about that.
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