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2/20/2025, 11:48:37 AM
>>1686717
>>1686803
I'll just post them now since I already write it, will be 2 parts since it's on the longer side
Some Duet Night Abyss first open beta info
General:
>MC can be a boy or a girl, but only girl is available for now
>semi open world, lots of freedom but limited in some area
>there some kind of skill check thing ala DnD, there's reroll dice if you failed
>check bonuses can be increased via dialogue options while talking
>skill checks: benefit, chaos, morality, empathy and wisdom
>there's extra dialogue options for certain NPCs once you know them better (quests?)
>dynamic quests exist, your involvement may alter the outcome (said the game)
>there are readables, chests, destructibles, challanges, puzzles etc.
>MC isn't playable in combat but can be used in safe areas
>farming spot immediately accessible in pause menu
>has a physical house that's basically the pause menu embodied (can use the shop option in pause menu or just visit the related npc in the house)
>can place 3 chars in the house to talk to them
>there's a Paimon-like character named Snow, although she doesn't repeat what NPCs said, so she's less noisy
>she's part of a race named Lunarian/Luno where everyone look similar
Gacha:
>gacha system is similar to HSR/MHY (carry over, guaranteed 5* at 90 with 50:50 chance, guaranteed 5* rate-up at 180 etc)
>there's only 4 standard 5* char in standard
>limited weapon rate up is solo, 5* weapon non rate up is only available in standard, there's like 8 or 9
>first 5* in a limited gacha is guaranted to be the rate-up char? Not sure if this applies only on certain banner/occasion
Cont.
>>1686803
I'll just post them now since I already write it, will be 2 parts since it's on the longer side
Some Duet Night Abyss first open beta info
General:
>MC can be a boy or a girl, but only girl is available for now
>semi open world, lots of freedom but limited in some area
>there some kind of skill check thing ala DnD, there's reroll dice if you failed
>check bonuses can be increased via dialogue options while talking
>skill checks: benefit, chaos, morality, empathy and wisdom
>there's extra dialogue options for certain NPCs once you know them better (quests?)
>dynamic quests exist, your involvement may alter the outcome (said the game)
>there are readables, chests, destructibles, challanges, puzzles etc.
>MC isn't playable in combat but can be used in safe areas
>farming spot immediately accessible in pause menu
>has a physical house that's basically the pause menu embodied (can use the shop option in pause menu or just visit the related npc in the house)
>can place 3 chars in the house to talk to them
>there's a Paimon-like character named Snow, although she doesn't repeat what NPCs said, so she's less noisy
>she's part of a race named Lunarian/Luno where everyone look similar
Gacha:
>gacha system is similar to HSR/MHY (carry over, guaranteed 5* at 90 with 50:50 chance, guaranteed 5* rate-up at 180 etc)
>there's only 4 standard 5* char in standard
>limited weapon rate up is solo, 5* weapon non rate up is only available in standard, there's like 8 or 9
>first 5* in a limited gacha is guaranted to be the rate-up char? Not sure if this applies only on certain banner/occasion
Cont.
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