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6/20/2025, 2:53:38 PM
>>713167747
I dont care about bananza and dont know if this is a cherrypicked shot ot not, but with this screenshot i must say that i personally dont like how his mouth opens so wide you see most if his gums, and his teeth being visible and static
Here's a little tip on making facial expressions more appealing, anons, both in 3D and 2D - conform the teeth to the mouth shape as much as possible and try to not show too much of them, unless your character is deliberately grimacing. It increases the readability of the mouth and overall looks better than just keeping them in place.
Thats the reason why many rigs for characters have bones for moving teeth by the way.
I dont care about bananza and dont know if this is a cherrypicked shot ot not, but with this screenshot i must say that i personally dont like how his mouth opens so wide you see most if his gums, and his teeth being visible and static
Here's a little tip on making facial expressions more appealing, anons, both in 3D and 2D - conform the teeth to the mouth shape as much as possible and try to not show too much of them, unless your character is deliberately grimacing. It increases the readability of the mouth and overall looks better than just keeping them in place.
Thats the reason why many rigs for characters have bones for moving teeth by the way.
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