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Anonymous /vg/527679524#527681219
6/16/2025, 10:58:57 PM
The Economy of Shadowverse Worlds Beyond

>GOLD
Dailies reward 210 gold everyday
One pack cost 500 gold

>PULL RATES
The pull rates are the following
>Legendary pull rate is 1.500%
>Gold pull rate is 6.000%
>Silver pull rate is 25.000%
>Bronze pull rate is 67.440%

>FREE PACK
Everyday we get a free pack, but
>It expires the same day
>Can't be accumulated
>Doesn't count for pity
>Has lower rates for leaders

>HOW MUCH I NEED TO CRAFT A DECK?

Using the above numbers as reference:
>A single deck needs 9 Legendary on average (3 playsets)
>A single deck needs 15 Golds on average (5 playsets)
>There's 7 classes (plus neutral) diluting the card pool
>You can't vial what you get until you have full playset
This means that a player needs to actually open around 743 card packs of any given expansion on average to get enough cards to build a single deck

>VIALS

First off, you CANNOT vial/destroy cards until you have 3 of them previously.
You can only do it from the 4+ copy onwards.

The following are the crafting/vialing rates:
>3500 vials to craft 1 Legendary
>800 vials to craft 1 Gold
>On average you need 9 Legos per deck for a total of 31500 vials
>On average you need 15 Golds per deck for a total of 9000 vials
40500 vials to craft ONE deck

And we get:
>150 vials per day
>Can't vial cards until you have a playset (3 of them)
You actually need to play for 270 days (9 months) to be able to craft ONE deck

TLDR; As it is Shadowverse Worlds Beyond is very hostile to F2P
Crafting decks is not realistic (9 months to craft 1 deck)
Almost all the resources like gold and vials are dripfeed to ensure you can't make a deck on day one
By the time you finish make a deck as F2P 2 or 3 expansions are already out