Search Results
7/7/2025, 4:04:59 AM
>>530241743
I work in IT and that isn't punchclock work. It's also why I hate Rajeets.
I work in IT and that isn't punchclock work. It's also why I hate Rajeets.
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
7/6/2025, 10:03:00 AM
>>530143015
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
She loses
>damage multiplier depending on shooting fatsos
>DEF pierce which doesn't ramp on shooting sub-wall enemies anyway because they die
But instead will do more damage to things just walking into her range and both arrows on S2 will have a damage multiplier. Also she gets aspd from the module itself, but it's gonna be like 7 or something
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