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6/14/2025, 12:43:36 PM
>>712606438
>ice can slow or even freeze enemies, extremely useful for crowd control
>earth can change or use terrain as part of the battle
>electric can chain attacks, have extremely powerful and expensive single target spells, drain energy or even paralyze
>air has extreme mobility and versatility
>nature has poison effects and damage over time galore
And then fire is just like “Does Damage”
And maybe has afterburn or something for a few seconds, almost always the most common resist as well.
Too bad because Pyromancy is innately cool
>ice can slow or even freeze enemies, extremely useful for crowd control
>earth can change or use terrain as part of the battle
>electric can chain attacks, have extremely powerful and expensive single target spells, drain energy or even paralyze
>air has extreme mobility and versatility
>nature has poison effects and damage over time galore
And then fire is just like “Does Damage”
And maybe has afterburn or something for a few seconds, almost always the most common resist as well.
Too bad because Pyromancy is innately cool
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