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Found 3 results for "822f641a420b9a943f09e9f1f05bcd6a" across all boards searching md5.

Anonymous /vg/530775194#530890525
7/12/2025, 3:53:09 AM
>>530888787
The only good Golden part of this is that the party member icons look more like the knobs you would see on a 4:3 screen built into an old rectangular box shaped TV set.
Vanilla had them on the "screen" itself, which is silly.
Anonymous /vg/530569218#530577816
7/9/2025, 8:48:23 PM
>>530575948
>>530576048
Ineffa has been around even before Phanes showed up in Teyvat and was friends with the Pyro Sovereign.

The weapon lore says the Moon Sisters were created by the dragons out of jade, but that they betrayed Nibelung and joined Phanes' side. Mind you, Nibelung created them to take care of Teyvat while he left to outer space. Only after Phanes had arrived in Teyvat is that Nibelung came back, but he was corrupted by abyssal energy this time.
Anonymous /vg/529512736#529518598
7/1/2025, 3:47:48 PM
>>529516041
Persona 5 X will be a watershed moment for the Gacha ecosystem going forward. Millions of people who played P5 and even people who know of P5 but didn't want to buy it will hop onto it and have their first experience with a gacha game simply to see the story.

From there they will be forced to learn the economy of a gacha game in order to interact with it's systems, eventually they may roll for the character they wanted, reach the end of the game's story as it is upon launch and then probably lose interest. However the seed will have been planted. From here these many millions of people who would not normally consider playing a gacha have already played a gacha and may freely bleed over into other games that are well established. They may see the half-finished state of any gacha in it's first year and decide to go for any one of Hoyo's games, the youngest of which is currently on it's 1st anniversary event with bonus incentives.

This diaspora will have a noticable effect on the communities, the persona community in particular is known for self-interested self-styled "artists" and people with a tremendously overblown sense of self-importance and inflated sense of justice, as evinced by many thousands of twitter chains over the last decade if Persona 5's paratext in which a game that is explicitly about breaking the rules and striking down manipulative, rotten adults stomp upon the freedom of the young is released by a company that, for approximately 7 years, threatened streamers and youtubers who wished to play the game with copyright strikes and legal action.

Anyway, thanks for the coffee.