Search Results
7/13/2025, 8:51:35 AM
>>715331645
It's a mix. I'm not sure there's any one source that I can get behind 100%. I think they've got the best Shadowhawk and Griffon to name a few, but a lot of the IS assault mechs especially are missing their charm. Even stuff like the Centurion, which I think looks amazing in the concept art, is ruined by the tweaked proportions necessitated by competitive hitboxes. Come to think of it a lot of mechs with good concept art come off as blocky and awkward when translated into actual 3D models.
They're also all way to damn big. I don't understand PGI's instance that every mech is nearly twice its canon height. Buildings are supposed to be obstacles mechs can take cover behind or dodge in between, not set dressing to be towered over or waded through without any thought.
It's a mix. I'm not sure there's any one source that I can get behind 100%. I think they've got the best Shadowhawk and Griffon to name a few, but a lot of the IS assault mechs especially are missing their charm. Even stuff like the Centurion, which I think looks amazing in the concept art, is ruined by the tweaked proportions necessitated by competitive hitboxes. Come to think of it a lot of mechs with good concept art come off as blocky and awkward when translated into actual 3D models.
They're also all way to damn big. I don't understand PGI's instance that every mech is nearly twice its canon height. Buildings are supposed to be obstacles mechs can take cover behind or dodge in between, not set dressing to be towered over or waded through without any thought.
Page 1