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Anonymous /vg/528891827#530371525
7/8/2025, 4:04:02 AM
>4:3 looks fine
>16:9 looks fine
>16:10 is vertically stretched 16:9
I feel attacked.
But at least they had the decency to use a circle on the HUD so that I immediately know it's wrong.
It's weird that the game would explicitly support at least two different aspect ratios but then still have this stretching behavior. I think 16:9 is really the intended aspect ratio though, because the pre-rendered cutscenes look vertically stretched in 4:3.
None of those are Linux problems, by the way. I checked WSGF and it shows the same things (including nearly the same comparison shots I took here). I don't know if SilentPatch fixes 16:10; I wanted to run the game out-of-the-box with no modification first, and it seems to work. Performance seems a bit fucky, but I don't know what frame rate I'm getting because adding MangoHud seemed to cause it to get stuck on the first loading screen. I'll have to look into that.