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7/9/2025, 7:53:16 PM
Progress time. Post-DD edition.
Revamped the entire companion summoning mechanic. Made it more like a rogue-like where you can reroll by sacrificing items from your inventory to get better, or worse, options.
I restricted the summoning to only 1 companion per summoning tile to force the player to explore and find more summoning tiles.
Revamped the entire companion summoning mechanic. Made it more like a rogue-like where you can reroll by sacrificing items from your inventory to get better, or worse, options.
I restricted the summoning to only 1 companion per summoning tile to force the player to explore and find more summoning tiles.
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