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7/14/2025, 11:07:09 PM
>>715465831
It's ruined the second the premise is that Joel gets killed by a "strong woman".
Had it been a strong fearsome hunk of a man, who bested Joel, I'd be really pissed, but then excited to play as an even cooler male protagonist, in a really macho way.
But the fact that the game wants to promote a woman built like a man with a stupid looking angry duck face and Greta Thunberg braid, is what gives the rest of the game a toxic energy, like it expected me to get angry, and it's now feeling validated at me staying mad at it.
But at the end of the day, aren't you supposed to basically enjoy a game? Even if it's trying to be challenging material? 28 Days Later had multiple endings considered, once very bleak where the male protagonist dies and it ends with the woman and little girl having to wander off into the darkness and stay independent. That was swapped for a cut where they all survive and get spotted by a plane, showing there's still hope, and it makes the whole movie feel more rewarding to rewatch.
Druckmann and Gross thinking they've got you by the balls unless you're a femoid who can figuratively spit on you as a male gamer, doesn't make TLOU2 a good experience just because it's testing my reactions.
It makes it an obvious and tiresome experience, that went where I figured it would and made me wonder if I'll ever like a Naughty Dog game ever again.
It's ruined the second the premise is that Joel gets killed by a "strong woman".
Had it been a strong fearsome hunk of a man, who bested Joel, I'd be really pissed, but then excited to play as an even cooler male protagonist, in a really macho way.
But the fact that the game wants to promote a woman built like a man with a stupid looking angry duck face and Greta Thunberg braid, is what gives the rest of the game a toxic energy, like it expected me to get angry, and it's now feeling validated at me staying mad at it.
But at the end of the day, aren't you supposed to basically enjoy a game? Even if it's trying to be challenging material? 28 Days Later had multiple endings considered, once very bleak where the male protagonist dies and it ends with the woman and little girl having to wander off into the darkness and stay independent. That was swapped for a cut where they all survive and get spotted by a plane, showing there's still hope, and it makes the whole movie feel more rewarding to rewatch.
Druckmann and Gross thinking they've got you by the balls unless you're a femoid who can figuratively spit on you as a male gamer, doesn't make TLOU2 a good experience just because it's testing my reactions.
It makes it an obvious and tiresome experience, that went where I figured it would and made me wonder if I'll ever like a Naughty Dog game ever again.
7/5/2025, 5:13:29 PM
>>714586404
>Nice of you to leave out the part where she is about to be hung then gutted and the 2 kids rescue her. Then while escaping with them she gets stuck in an infested building and they rescue her again.
>Oh no, those zealots almost got me hanged
>I saved those zealot kids though from the zealots
>Goes home
>Dreams the kids get hanged
>I must protect them
>This is now my entire plot
>Killing Joel is redeemed because I'm such a good person now
Yeah... it's still forced.
>>714586981
I played it twice.
I even tried not mashing square near the end because the game "got" me in thinking Abby doesn't need to die at the end, after everything.
But I still came away thinking I would've been better off never experiencing this story. I feel like it's just a lot of misery masquerading for "depth". It's a decent examination of violence, but I also think it's not that special, and a lot of people wouldn't do what Ellie did, and a large frustration with the game is how it forces Ellie to "go bad" just because the authors (especially Halley) had an agenda to get any characters previously written by men out of the picture.
>Nice of you to leave out the part where she is about to be hung then gutted and the 2 kids rescue her. Then while escaping with them she gets stuck in an infested building and they rescue her again.
>Oh no, those zealots almost got me hanged
>I saved those zealot kids though from the zealots
>Goes home
>Dreams the kids get hanged
>I must protect them
>This is now my entire plot
>Killing Joel is redeemed because I'm such a good person now
Yeah... it's still forced.
>>714586981
I played it twice.
I even tried not mashing square near the end because the game "got" me in thinking Abby doesn't need to die at the end, after everything.
But I still came away thinking I would've been better off never experiencing this story. I feel like it's just a lot of misery masquerading for "depth". It's a decent examination of violence, but I also think it's not that special, and a lot of people wouldn't do what Ellie did, and a large frustration with the game is how it forces Ellie to "go bad" just because the authors (especially Halley) had an agenda to get any characters previously written by men out of the picture.
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