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Shas'o R'myr !!fWE1loXDN99/tg/95819239#95960593
6/27/2025, 2:29:27 AM
>>95960471
Feels good man

>>95960505
Another thing I liked to use to keep peeps interested was crafting, specifically Components. Some missions (usually involving slann wraithsteel forges) would reward Components that, when crafted into a weapon using the rules in Advanced Crafting v2, could drastically change its profile and abilities. So peeps were always on the hunt for new components and new weapons. Here's an example. Sometimes, if the players could give me a good reason why a random object they found during the mission could be a component, I would try to work with them to see what could be done. Crafting components were one-use though, so you couldn't spam out superweapons. Here's an example of those, in this case turning a particle caster into an anti-shield shotgun. I'm sure in other games, peeps could create their own components to make things interesting for their players.